Avalanche has released the third Dev Diary for Just Cause 3 which takes a closer look at the gigantic 400 square mile Mediterranean island of Medici. Medici is under the tyrannous reign dictator General Di Ravello and while it appears serene at the surface it is far from peaceful. The island provides players with an explosive playground with unlimited potential for destruction .
The second Dev Diary for Just Cause 3 detailed the cause and effect nature of the game. The world of Just Cause 3 feels more reactive as the developers explain.
The World of Just Cause 3 feels more reactive courtesy of the cause and effect nature that lies in the heart of the game
Avalanche Studios’ senior technical designer Anders Bodbacka in an interview with the Official Xbox Magazine, explains how current-gen has given the studio the tools to create a new playground of destruction.
Anders explains the studios’ goals:
We wanted destruction to be more physics-driven and more like a fun toybox that can be used as part of the gameplay. More than looking pretty and going boom, if you tether things correctly you can use them defensively or create cascading destruction – destroying an entire base just by pulling one tether. That wasn’t possible before, but improvements in technology let you do this stuff.
Just Cause 3 will release for the PlayStation 4, Xbox One and PC on December 1. We will bring you any new information on Just Cause 3 as soon as it becomes available.
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